It is not intended to be replayable. Depending on what options you choose during the campaign, certain components are intended to be physically destroyed. You could choose to just set things aside instead of destroying them; though that does take away some of the thematic fun. From designer Matt Leacock, Pandemic is a cooperative game of teamwork for two to four players. As members of an elite disease control team, you must keep four deadly diseases at bay.
Work together as you travel the globe to treat infections while collecting the cards you need to discover a cure for each disease.
You can scratch of all the stickers and if you kept certain cards instead of destroying them, you can play regular Pandemic on the board. Game is fun solo and multiplayer, but the game does add an interesting mechanic when played with other people. Players have a hand limit of 7 cards. If the number of cards in hand ever exceeds 7 as a result of drawing cards or performing the Share Knowledge action , the player must immediately discard cards in excess to the Player Discard Pile.
When you play a Special Event card, immediately follow the instructions on the card, then discard the card into the Player Discard Pile. We recommend starting with Pandemic Legacy: Season 1, as it features the most similar gameplay to the Pandemic base game, but you can also start with Season 0, the prequel, and play through the three seasons chronologically.
You certainly could combine several components from all the expansions together, however some of them are incompatible to be in the same game. You only need to find all the cures to win the game. Thematically the Researcher is imparting their knowledge that they have acquired or researched. Skip to content How do you beat the pandemic board game? Finally you flip over three more cards and infect each city with one cube each. Next you each get your player cards. Each player should have a double-sided reference card which will remind you of the possible actions you can take on your turn.
Your role is chosen at random by shuffling the role cards together and dealing one to each player - although a common house rule is allowing players to choose their roles themselves. Make sure you read the text on your role card as every player has a unique ability that will help you during the game.
The powers are written on each individual role card as well as the back of the rulebook. Grab the pawn that matches your role card and place all the player pawns being used in this game in Atlanta. Remove the epidemic cards from the player deck, shuffle the player deck and deal cards to each player: four each in a two-player game, three each with three people and two each with the maximum four players.
You can use event cards to reduce your hand size. You can alter the difficulty of Pandemic depending on the number of epidemic cards you include in the player deck: from four for an introductory beginner game up to six for experienced players. Cut the player deck into separate piles of roughly the same size. Add an epidemic card to each pile and shuffle before placing the piles on top of each other to make one single player deck.
Smaller piles should go toward the bottom, with thicker stacks at the top. This should spread the epidemic cards out somewhat evenly. The player with the highest-population city card in their hand goes first.
On your turn you can perform four actions. You have a total of eight possible actions to choose from. Or maybe your bug was taken down by a speedily-developed vaccine? Don't worry -- you can find a way around those common pitfalls and beat Pandemic 2. The content of this article is not intended to be a substitute for professional medical advice, examination, diagnosis, or treatment. You should always contact your doctor or other qualified healthcare professional before starting, changing, or stopping any kind of health treatment.
Read More Select a virus. Start in a small or isolated area, preferably Madagascar. Unload your "gift" symptoms as soon as possible. Buy waterborne and airborne transmission modes. Buy resistances related to your origin country. When you have 50 evolution points, buy all bad symptoms at the same time.
Don't bother unlocking tier 4. Did this summary help you? Yes No. Log in Social login does not work in incognito and private browsers. Please log in with your username or email to continue. No account yet? Create an account. Edit this Article. We use cookies to make wikiHow great. By using our site, you agree to our cookie policy. Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article Steps.
Tips and Warnings. Related Articles. Article Summary. Author Info Last Updated: January 3, Choose a virus. Parasites and bacteria aren't as environmentally dependent, but they evolve super slowly. Instead, pick a virus and just buy environmental resistance traits as your bug evolves.
Parasites are for the long con. If you have time to walk away from the computer for 5 or 10 minutes at a time while your bug accumulates points, it's not a bad way to go.
For more immediate gratification, though, stick to the viruses or bacteria. Name your bug. The dispatcher can send the operations person to someone else's square to build a research station so a disease can be cured. The quarantine specialist should be near hostpots, and adjacent to many cities as possible at once.
Stopping outbreaks simply by being nearby is a GOOD thing. That colored card you used to fly may have delayed your cure. Of course sometimes a hotspot really needs to be dealt with now, so your hand may be forced.
DO your best to not set back the cure! Once you have determined that the card you want to use to fly is not needed to get the cure, feel free to use it. Don't spend city cards to create research stations if the operations expert is around to make them for free. If there is no operations planner to make them for free, then you will need to spend city cards on them to help get your cures.
Keep a count of player cards drawn. You will then know if an epidemic is due or not. Also keep track of city cards that have shown. It makes a massive difference to use the contingency planner to allow you to have two goes at the Commercial Travel Ban. Use the New Assignment to change a player to contingency planner if he is not one of your starters. You can then use his ability to re-use New Assignment. Don't be afraid to let isolated cities have an outbreak.
Especially if the city requires a lot of movement to reach, it's not worth the cost in actions to treat disease; your actions are better spent elsewhere. Let it outbreak and clean it up later. Cleaning these types of cities up generally requires the majority of two turns most of one to get there, most of one to get out , advances you about a quarter of the way to the next epidemic, and makes little to no progress on curing a disease the actual goal of the game. With the phone app, you can play more games quickly so I've played a bunch lately solo.
Here's what I've found:. With 2 or 4, roles are more clearly defined but with 3 it can easily fall into a situation where everyone gets 2 cards of one color and working together can be complicated.
If the cards fall the wrong way you can get clobbered quickly and there's nothing you can do. Also you'll have games where the cards fall the right way and at the right time. It's easy to lose by chasing eradication.
They're my fave spots to set up research centers and to end the turn of the quarantine specialist. In addition to connecting to the most cities they're also adjacent to another color and close to a third color.
As the QS can help prevent cubes in 6 cities, keep in mind an epidemic in those 2 cities will also drain the cubes quicker. They also don't cost any cards. Especially with RC, use it on the city just infected because odds are it will get hit again immediately. The Dispatcher, in particular, has extraordinary powers to move players to facilitate cures. In plenty of cases, that will suffice.
Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. What are good general strategies for Pandemic? Ask Question. Asked 10 years, 9 months ago.
Active 1 year, 4 months ago. Viewed k times. Improve this question. Gordon Gustafson Gordon Gustafson If it is another player's turn the Researcher special ability is not available. Ed: that's not correct. In fact, the sample turn included in the rules specifically includes an example of using the Researcher's ability on another player's turn.
BJHomer Some translated versions of the game gets that wrong. IIRC the correct rule is that the researchers can give cards in his turn, and other players can take cards in their turn. The researcher in some translation has the power to both give and take, but only during researchers turn. This gets weird in the Norwegian translation, because it is shipped together with the Danish. The card has both languages, and the text on those languages does not agree.
Would be good for someone to write a program to optimise solutions for any given start position and see how much the game is one of chance and how much it is one of strategy and skill. Add a comment. Active Oldest Votes. A few points: Movement is usually the most expensive action. Improve this answer. Ryan Ryan 1, 9 9 silver badges 11 11 bronze badges. Some good points! However, clearing all three cubes to avoid coming back is part of what I meant in my answer about worrying about outbreaks a bit too much.
Likewise, 8 turns is way too much for an eradication. As for clearing all three - I view the strategy of moving around and clearing one cube while leaving two cubes remaining from all of the danger cities as a strategy that "worries about outbreaks too much".
In my view, it's better to clear all three, risk an outbreak somewhere else, knowing that you won't have to come back later. Also, there has to be a threshold somewhere as to the number of actions spent eradicating that makes it worthwhile. Might be less, but you can imagine needing 8 future actions attending to a disease you already eradicated. Depends on the exact situation of course. Usually once I have cured a disease it stops being a problem and I have to spend very few actions to prevent outbreaks there.
I only ever eradicate if it takes at most one player's turn, and sometimes even then I still don't. Community Bot 1.
Neal Tibrewala Neal Tibrewala 5, 15 15 silver badges 32 32 bronze badges. Can be, yes, but it's risky early as you don't know yet how often that color will be coming up. This is why i suggest it only for a player who can't help make progress toward the next cure that turn. True, it all depends on how much effort it'll take to eradicate.
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