Teams are allowed to have a roster of six 6 total Players five 5 starters and one 1 substitute. Teams may not make changes to their starting line up during a Match at any point during the Tournament. Administration reserves the right to change the modes, game settings and match structure detailed on the Call of Duty: Mobile Esports Settings page at its discretion. Changes to the modes, game settings and match structure shall be provided to Players prior to the next Tournament event.
All players are encouraged to record all matches played in order to have evidence to provide to an Administrator if their opponent is accused of using any item prohibited under applicable Game Settings rules during their match. For Stage 1 and Stage 2, in the event that a Ranked Match ends in a draw, both Teams ending with the same score, the Ranked Match will be considered a loss.
The Ranked Match will not award any points to any participating Players or Teams and the Ranked Match will not be replayed. For Stages 1 and 2 Players and Teams accrue tournament points based on each Ranked Match win determined by their in-game rank. Players on a Team must be within a certain ranked range as determined by the Game in order to queue into matchmaking and compete for points. Prizing details for the World Championship Finals shall be made available by the Administration prior to the Tournament and shall be subject to Section 8.
For the avoidance of doubt, no additional compensation shall be awarded for participation in any Tournament. Subject to Section 8 of these Rules, Teams will be awarded prizing based on the distribution below:. Teams may not delay the start of a Game or Match beyond its scheduled start time, without the approval of an Administration official.
In the event that lag occurs, the Game should be completed. For CODM Online, the Player s that are experiencing lag should take video proof, and provide it to tournament live support after the Game has concluded.
If lag is occurring, it is recommended that multiple Players provide proof of the lag. Leaving the game prematurely may result in a forfeit of the round or Game. All players must leave the game and restart the Game. The Administration reserves the right to make the final decision in any disconnect situations.
Players who move their character outside of the normal boundaries of a map will forfeit the Game. Deliberate and repeated team-killing or committing suicide on purpose to gain an advantage will result in a forfeit of the Game. If a team is accused of violating this rule, the accuser must provide valid video proof.
Complete the Match and then report the outcome. Team changing in-game is not allowed. If a Player joins the wrong team upon launch, the Game will be restarted. Abuse of this rule may result in a forfeit of the Game. If a Player changes teams after the first kill, the offending team will forfeit the Game. Bugs are defined as errors, flaws, or failures that produce an incorrect, unexpected, or unintended result during the course of gameplay. For the purposes of procedure in regards to the occurrence of Bugs during live gameplay, and at the discretion of the Administration, Bugs are separated into two categories.
At the discretion of the Administration, a Minor Bug is one that does not significantly alter the outcome of a Game and is, at worst, considered an inconvenience to Players. The occurrence of a Minor Bug would not result in the replay or remake of any Game and Players should be instructed to play through the Bug. The occurrence of a Major Bug would result in a restart as set forth in Section 5.
In the event of a Major Bug, the Administration may restart the Game at its discretion. In general, the Administration will restart the Game with the same round score before the incident. In the case of a tie, the Game will be replayed before moving onto the next Game in the match. In the event of a Draw on any round, neither team will receive a point and an additional round s will be played until a winner is determined.
The final score on the scoreboard for each round will be the primary determining factor in which team wins or loses. For the avoidance of doubt, the scoreboard will take precedent over any in-Game victory, defeat or draw messages in determining the winner of each round. All proof should be clearly visible and contain the Game score, all Players on both teams, and a time stamp.
All no shows must be verified by an Administration official. The no show grace period time is five 5 minutes after the match's original start time.
For example, if a match is scheduled for PM, the no show time for this match would be PM. In order to contact an Administration official use Live Support. The ticket must include proof that their opponent did not show. Both teams must report the Match results within ten 10 minutes of its completion. Failure to report the match results on time or respond to any messages that a Player receives from a tournament official may result in their Team receiving the loss.
Players must report their Match score results on their match page. Teams may request that they be allowed to concede victory of a Game or Match. Teams may request that their opponent not receive a forfeit penalty. An Administration official must be contacted with these requests.
If a Player is not able to access live support, a Match: Scores Dispute ticket should be created. Teams and Players may not engage in joint negotiations or otherwise cooperate or coordinate with one another in the marketing or negotiation of sponsorships. Administration reserves the right to restrict sponsor involvement in Tournament activities, including requiring participants on-site at CODM LAN events to cover or replace articles of clothing that display sponsor assets not in compliance with this Section 6 , and all sponsorships used in connection with Tournament activities are subject to approval.
Teams and Players may inquire as to whether a sponsor is permissible by contacting Administration at codmesports activision. The categories of goods and services set forth below are reserved for Activision and the Administration for the World Championship.
For each of the categories, the description of items that are included and specific brand examples are non-exhaustive. If a Team or Player has questions regarding the scope of a given category the Team or Player should contact Administration before entering into a potentially conflicting agreement.
Participants are required to behave in a professional and sportsmanlike manner in their interactions with other competitors, the Tournament, and members of the Administration, the media, sponsors and fans.
Violence is never permitted at any time or place, or against any person including competitors, fans, referees and officials. It also prohibits forfeiting a Game or Match without reasonable cause.
Participants in our competitions should be focused on bringing the world together through epic entertainment, celebrating our game, players, and fans, and building diverse and inclusive communities. Participants, Team managers, and Owners must refrain from disruptive or divisive behavior, commentary, or other forms of expression during official the Tournament and Team events including without limitation any Match or on any official the Tournament or Team channels e.
In accordance with Section 3. Any form of cheating by any Participants will not be tolerated. All Participants are prohibited from influencing or manipulating any Game Match whether a Tournament match or otherwise with the intent that any aspect of the match is determined by anything other than the competitive merits. Examples of cheating or behavior impacting game integrity are not exhaustive, and include without limitation:. Participants are prohibited from violating the Activision End User License Agreement for personal or reputational gain, monetary gain, or for any other reason.
Participants are not permitted to access the accounts of other individuals in order to artificially raise their competitive rank or any other actions that violate the above software license agreement.
Violations of this Section 7. For the avoidance of doubt, Participant affiliation with individuals, entities or brands that are detrimental to the image or reputation of Activision, Administration, or any of their respective representatives, the Tournament, the other Teams or their respective sponsors or members, the Franchise or any other product or service of Activision, as determined by Administration, will be deemed as a violation of this provision and these Rules.
In addition, Players, Team managers and owners may not encourage members of the public to engage in any activities that are prohibited by this Section 7. A non-exhaustive list of such types of misconduct are as follows:. Participants as well as employees of Administration or Activision are not allowed to i place, or attempt to place, bets on any games, Matches or tournaments or any components thereof involving the Franchise, ii associate with high volume gamblers, or deliver information to others that might influence their bets, or iii offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with any Franchise match, including services related to defeating or attempting to defeat a competing Team or services designed to throw, fix or otherwise influence the outcome of any Franchise, game or Match, the Tournament event or otherwise.
Participants are prohibited from being under the influence of any substance of abuse, including alcohol or marijuana, while the Participant is engaged in the Tournament events or on premises that are owned by or leased to the Team or Administration.
Prescription drugs may be used only by the person to whom they are prescribed and in the manner, combination and quantity as prescribed. Prescription drugs may only be used to treat the condition for which they are prescribed and may not be used to enhance performance in a Game, Match or the Tournament.
In addition, Participants may not encourage members of the public to engage in any activities that are prohibited by this Section 7. Administration will determine, in its sole discretion, the bugs and exploits prohibited by this rule and whether a Participant has taken advantage of a bug or exploit in violation of this rule. Upon becoming aware of any conduct prohibited by this Section 7 , Participants are required to immediately report the details to Tournament Administration at codmesports activision.
Failure to comply with this requirement is an independent violation of these Rules. The awarding of prizes is void where prohibited or restricted. Subject to these Rules, Team prizes will be awarded equally to each of the Players on a winning Team including any Substitute Players on the Roster.
Administration reserves the right to refuse prize payments to any team organization in its sole discretion. Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of a prize, the Administration reserves the right, in its sole discretion, to substitute a prize of equal or greater value.
All cash prizes will be paid in US Dollars unless the Administration permits an alternate method of payment. Potential Winners who are eligible for the award of a prize assume all liability for the use of the prize.
Potential Winners must comply with these Rules and winning is contingent upon fulfilling all requirements. Potential Winners shall have no right to any prize unless the conditions set forth in these and any other applicable rules are satisfied.
Each Potential Winner is required to follow the instructions in the notification. Winners who accepted prizing in the form of US Dollars and who are residents of the U.
Additional paperwork that Administration requests, including waivers and releases, must be submitted to Administration before Administration will provide the Potential Winner with any prize. Prizes will be fulfilled approximately 8 — 10 weeks after conclusion of the event and receipt of all necessary documentation.
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How long does it take to download team fortress 2 from stem? This roster then placed th again, but this time at the Call of Duty World League Championship , a respectable finish given the short period of time the players had been together. Team Kaliber played their part in the Rostermania following the IW season, with Theory and Accuracy looking for 2 after the departure of Happy and Goonjar. This roster surprised many fans with their performance, having placed no lower than Top 4 in the online 2k tournaments prior to CWL Dallas.
They were able to carry their online results to LAN , taking 1st place in the tournament without dropping a single series, including a dominant victory against the favourites to win the tournament, OpTic Gaming. Going into the next tournament of the season, New Orleans Open , tK were one of the favorites to win.
They were able to continue they're success in the tournament and took another 1st place in the tournament with their only series loss being the first best of 5 of the grand finals. This table shows up to the 10 most recent results. For complete results, click here. Call of Duty Esports Wiki Explore. Main Page All Pages. Other Esports Wikis. Gamepedia support Report a bad ad Help Wiki Contact us.
Explore Wikis Community Central. Register Don't have an account? Team Kaliber. View source. History Talk 0. Tournament Results. Schedule History. January 7, Clayster leaves. Loony leaves. Parasite joins. Theory leaves.
May 27, Accuracy joins. ColeChan leaves. January 11, Team is sponsored by Victrix Pro [22] e.
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